In LB, the structure of the data is 3 “shape” elements : it is important to me that the parts of the blue shape stay where they are relatively to each other, and this is possible only if they are within the same object, but this object is “broken” by the import in many independant parts. What i want is to keep the blue object as ONE, where i could edit the nodes as in inkscape. 3 objects (2 blue, 1 red) all separated.1 object which is the group of everything.When importing in LB, i want to get the same structure (2 objects), but i have either the blue one is composed from 2 paths (resulting from the boolean addition of 3 circles), and the red one is one circle. i believe LB do stop at the z instruction and finishes the object, then starts another one… except this is not a different object, it is another part of the same object. The “breaking point” is a “z M” point … z closes the path, M move the cursor to the start of the next path. So, LB do preserve the grouping from SVG (svg:g in the XML), but does not preserve the independent parts of an unique shape.Ī rectangle inside a rectangle has this “path” in SVG If i further ungroup the blue, i have a big rectangle, and a group of 3 small ones. Ungrouping it, i have now 2 objects : the red one, and the blue one which acts as a whole. I group the 3 small rectangle, then group this group with the big rectangle.
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May 2023
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